The party game that fits the whole room.
14 fast games for game night at home, drinks at the office and parties far too big for a board game. One screen runs the show, everyone plays from their own phone, and nobody installs a thing.
14 fast games for game night at home, drinks at the office and parties far too big for a board game. One screen runs the show, everyone plays from their own phone, and nobody installs a thing.
Rakket is an online party game for groups playing in the same room. One shared screen (a television, a laptop or a projector) shows the game, and every player joins from their own phone with a four-letter room code or a QR scan. There is no app to download, no console and no account.
14 games cover drawing, guessing, quiz questions about each other, voting races, trading and physics, each three to thirteen minutes long. It plays with four people on a sofa, twenty at a house party, and up to a hundred in tournament mode, a crowd most party games cannot handle.
Put Rakket on the television and hand nobody a controller. Drawing games, guessing games, questions about each other, a maze the room votes through, short enough to fit between courses.
No console, no download, no app store account. Guests who have never played are in the room in about ten seconds.
Open it on the meeting-room screen and a team of ten to sixty plays together without installing anything on a work laptop. The teamwork games put mixed teams against the clock and make them agree.
Good for away days, Friday drinks, a Christmas party, onboarding week, or the awkward first twenty minutes of a conference reception.
Twenty players in one game is ordinary here. Past that, a party deals everyone into stable teams and runs several heats of the same game at once, paired round to round by a ladder, inside one room with one scoreboard.
Nobody swaps seats, nobody sits out a round, and the room never splits into pockets of people looking at their own phones.
Drawing, guessing, voting, trading, physics.
Answer a few questions about yourselves, then guess how the room compares.
The canvas is split into zones. Draw together, guess together.
Vote your team through a maze race. Majority rules, literally.
Pitch a startup, take it public, then trade, short and sabotage your way to the top.
One director, blind text clues, chaotic art. Guess the brief, then judge it.
Answer a blitz prompt, then swipe through duels to crown the funniest.
Two teams, one rope, one beat: keep time and drag the ratchet your way.
Master five arcade cabinets with your crew and race for the ticket jackpot.
Pick where the falling piece should land: the server averages your whole team into one placement.
Crazy golf for teams. Everyone drags a line blind: agree and you putt where you meant to, argue and the ball picks a line out of your cone.
Your team draws a four-beat story onto one picture — nobody sees the whole sentence. Then the room guesses it.
Estimate a number nobody knows, then bet on where the truth lands in the crowd.
Draw what you read, describe what you see. Five hops later, watch the wreck.
A bumper-kart race in cars of two: one steers, one drives. Same track, everyone at once, oil everywhere.
The display keeps everyone in the same game. Each phone becomes a personal controller.
5 games are free every week. Unlock the rest when you want them.
$0
forever, no card
$4.99
once, 24 hours of everything
$5.99
per month, cancel any time
$29.99
per year, five months cheaper
No. The display opens in a browser and every phone joins in a browser. That is the whole setup.
Two to twenty in a normal party, with each game setting its own minimum. Tournament rooms have been tested with a hundred players.
A television, a laptop or a tablet, anything the room can see. A phone can be the display too if that is all you have.
9, chosen per device, so half the room can play in one language and half in another.
Yes. Join as a guest. If you register afterwards you keep the same seat, the same wins and the same face.
Yes. Large rooms play several heats of the same game at once, with new pairings each round.
Each page covers one kind of party: the games that fit it, the group sizes, and what you need in the room.
Free for a full party night, no card, no download. The room code appears the moment you open it.